July 2021
June 2021
April 2021
January 2021
December 2020
August 2020
April 2020
Software: Kinect Virtual Green Screen
First release. Uses the Kinect SKD's BackgroundRemovalBasics from the Kinect Toolkit. Kinect PC/Windows drivers required. For use in OBS and similar window-capture capable applications. Click here to download! Click here to download the source code. (C#, Visual Studio)
September 2019
Tutorial: Using the new Terrain Tool in Unity 2019.1+
Moving Mountains The terrain tool in Unity is one of the most powerful assets available when creating an expansive game environment. It allows you to add miles of explorable land and background imagery into your game in very little time. Terrains have [...]
August 2019
May 2019
Tutorial: Box2D Space Shooter Source (GMS2)
This was an experiment using physics-based objects to push, pull, and otherwise control objects in a top-down shooter style game. This game, template, and source code is available for free. Graphic assets available on Kenney.nl. Click here to download the game as [...]
Tutorial: Text-Based DOS Game, Code Breakdown
Alright, so lets take a look at our code. I'll break it down into sections so we can discuss individual areas of code and game mechanics.
Tutorial: Text-Based DOS Game, “Guardians of Dale”
This project is the product of a game design lesson plan covering creating a text-adventure in the most powerful game engine in the world, Windows Notepad. Scroll down for the full source code, click here to download, or click here for a [...]
August 2015
Project: SalinasRadio
Created SalinasRadio.com, set up a streaming server, and gained the usage rights to showcase over 50 local bands before shutting down due to lack of funding. Live stations played online 24/7, local shows were covered and promoted, and musicians were interviewed on [...]
August 2014
August 2008
August 2006
Project: FireTabs / MyPowerTabs
Amassed over 1,000,000 guitar and bass tabs and lyrics, included a licensed online radio station, and at the time of closing had over 10,000 unique visitors per day and was featured and integrated in nearly every major tablature search engine. FireTabs contained [...]
Project: GrungeMedia (Game Modding/Design, AI Programming, Web/Media Production)
My personal design company before founding AlisalTech (and later MikeTheTech). I created websites and projects under the network title of GrungeMedia Networks. Produced a top-down shooter called Pyro’s Air Ride that was followed by two sequels. Produced a platformer called Post Warz [...]