Using Physics Body Editor to create Custom Collision Shapes for GameSalad

Using the Physics Body Editor to create Custom Collision Shapes for GameSalad.

Game Perspectives and Views (Making Games with MikeTheTech)

This is the first lesson of my Game Design and Integration series, Making Games with MikeTheTech. Please comment, like, share, and subscribe for more videos!

Special thanks and gameplay credits go to these great channels (in order): Ali-A, AngryMonkeyGames, rechyyy, speedyw03, theRadBrad, theBEARD_99, Nintendo News, Maka91Productions, neckshredder1, Vargamel VG, Vive Studios, Nintendo, Google I/O.

GameSalad Tutorial #02 – Camera Control

In the second tutorial, we start a new space shooter project and go into camera movement. Camera’s allow us to set up larger scenes for the player to explore.

GameSalad Tutorial #01 – Movement