Kinect Virtual Green Screen
First release. Uses the Kinect SKD's BackgroundRemovalBasics from the Kinect Toolkit. Kinect PC/Windows drivers required. For use in OBS and similar window-capture capable applications. Click here to download! Click here to download the source code. (C#, Visual Studio)
Using the new Terrain Tool in Unity 2019.1+
Moving Mountains The terrain tool in Unity is one of the most powerful assets available when creating an expansive game environment. It allows you to add miles of explorable land and background imagery into your game in very little time. Terrains have both aesthetic and dynamic uses. Aesthetically, they allow you to create custom, yet organic looking mountains, bridges, lakes, and rivers very quickly, yet with the capability of precision [...]
Box2D Space Shooter Source (GMS2)
This was an experiment using physics-based objects to push, pull, and otherwise control objects in a top-down shooter style game. This game, template, and source code is available for free. Graphic assets available on Kenney.nl. Click here to download the game as a Windows Executable. Click here to download the GMS2 Source Files.
Tutorial: Text-Based DOS Game, Code Breakdown
Alright, so lets take a look at our code. I'll break it down into sections so we can discuss individual areas of code and game mechanics.
Tutorial: Text-Based DOS Game, “Guardians of Dale”
This project is the product of a game design lesson plan covering creating a text-adventure in the most powerful game engine in the world, Windows Notepad. Scroll down for the full source code, click here to download, or click here for a breakdown of the code. GuardiansofDale.bat - Full Source Code @echo off color F0 echo. echo. echo , \ / , echo / \ )\__/( / \ echo / \ (_\ /_) / [...]
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